bug report - OSX/Windows compatibility
Hi Vetch,
I’m using GIT to syncronise code. Perhaps, if you do “Export” you won’t see this problem.
In my case, I checkout the code in Windows that has been pushed from Mac. Of course, the paths are screwed, but they are easy to re-generate with the CubeMX.
The only problem with the above is in “.cproject” file. While it theory (let me know if I’m wrong) it must have the same structure in both OSX and Windows, it is not the case.
Here is what I did:
- Generate a project from CubeMX on OSX;
- Import this project in SW4STM32 on OSX;
- Compile it (without error) in SWSTM32 on OSX;
- Push to a GIT server;
- Pull the project from the GIT in Windows, then open .iot file with CubeMX and re-generate the project to refresh paths in Windows style;
- Import the project in SW4STM32 on Windows;
- Compile it (without error) in SWSTM32 on Windows;
Cheers
Kirill